Clash of Clans: June Updates V4.53 Freeze Spell & Japanese
High Level Magic
- Freeze Spell: freeze enemy turrets and ground troops solid! While frozen, defensive structures will be disabled and troops immobilized
- Master the arcane arts with level 5 Spell Factory
- Let the sparks fly with level 6 Lightning Spell
- Cure the most grievous damage with level 6 Heal Spell
Spell Factory level 5: Upgrade cost = 4,000,000 Elixir // 6 days (Required Town Hall level 10)
Freeze Spell level 1: Cost = 35,000 Gold // Spell Duration = 4 sec (Required Spell Factory level 5)
Lightning Spell level 6: Damage = 450 // Cost = 24,000 Gold
Upgrade cost = 8,000,000 Elixir // 14 days (Required Laboratory level 8)
Healing Spell level 6: Healing = 1,600 // Cost = 32,000 Gold
Upgrade cost = 4,800,000 Elixir // 7 days (Required Laboratory level 7)
- Crush your enemies with P.E.K.K.A level 4
- Upgrade the Cannon to level 12 for awesome firepower
- Make your village perimeter near-impenetrable with level 11 Walls
- Clear you airspace with an additional Air Bomb and a Seeking Air Mine
- Turn on the heat with a second Inferno Tower
- Turn your foes into pincushions with a third X-Bow
- Upgrade your Army Camps to level 8, and muster a truly epic fighting force!
Upgrade cost = 8,000,000 Elixir // 14 days (Required Laboratory level 8)
Cannon level 12: Damage per second = 86 // Hit point = 1,080
Upgrade cost = 6,400,000 Gold // 6 days (Required Town Hall level 10)
Wall level 11: Hit point = 7,000 // Cost = 4,000,000 Gold (Required Town Hall level 10)
Army Camp level 8: Troop capacity = 60 // Hit point = 1,400
Upgrade cost = 6,750,000 Elixir // 10 days (Required Town Hall level 10)
- Japanese language setting now available
- Added speed up option to next Clan Castle troop request
- Players can now attach a custom message to a clan troop request
- Performance was increased with multiple optimizations
- Text sharpness improved
- Battle will not end automatically if player has unused Clan Castle troops or Lightning Spells
- Improved profanity filter for many languages
- Heal Spell is now more effective (all levels)
- Dark Elixir Storage has increased hit points
- Jump Spell now affects all troop types even at level 1
- Level 2 Jump Spell duration doubled
- Player level cap increased to 300
Jump Spell level 2: Spell Duration = 40 sec
Also many small bugs fixed and tweaks!
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